Sorry so long since last post.
Since last I posted…
- Ragnaros is down!
- Completed all new Firelands dailies and received my new mount in the mail.
- Blizz nerfed Unheeded Warning. I would be a lot less upset by this had I not given up Essence of the Cyclone to a fellow raider. So now I am rocking Ricket’s Magnetic Fireball.
- I have now killed Majordomo 4 times, still no staff.
- I am running 2T11 and 2T12. Supposedly this is the thing to do until 4T12
- I purchased Ranseur of Hatred.
It seems like the Summer Blues continue to prevail. I switched guilds because my 10 man team from our new startup from the remnants of Aetherial Circle (With Feeling) stopped raiding. I started running with another 10 man in the guild but they wanted to move to a guild with more activity, raiders, and people running rated BG’s. I have since moved my main to Envy with Team Synergy and we have been pretty successful thus far, especially with the attendance problems summer brings and me fail tanking most nights.
I am pretty hard on myself when bearing it up but I don’t feel that tanking has gotten natural yet. I have tanked every fight in Firelands so I do plan to do a tips and tricks post for both Feral Cats and Bears very soon.
I am pretty ticked that the final fight of the tier is so Kitty unfriendly. They either need to stop designing fights where it is impossible or near impossible to attack from behind or change the positional requirements of shred. Having to waste time finding the sweet spot on Majordomo in scorpion form is downright frustrating as well.
A guild mate asked and I thought I would post it up.
Here is a shot of my bars…
Now to explain my personal rotation. (Note I say my personal because I don’t employ the use of talents in order to bother with Ravage)
I typically open with a Faerie Fire when running in. I then Mangle, Rake, Shred, pop this Macro (/cast Lifeblood
/cast Tiger’s Fury)(Lifeblood is only available to herbalist), pop Berserk, shred (get to 5 combo points as fast as possible) and Rip. I try to get a rip and rake up as fast as possible. With the next CP (combo point) I get up a Savage Roar. From there on out I just try to maintain a rip and rake bleed on my target and keep up Faerie Fire, Mangle, and Savage Roar and use Tigers Fury and Berserk on CD. All the while I stay behind and shred or mangle if I am stuck in front. At 25% or less health use Ferocious Bite to keep up Rip.
For my bars 6-0 are my bread and butter (rake, SR, shred, mangle, rip) 2 is Skull Bash and is hot keyed to a mouse button for quick delivery when an interrupt is needed.
Right above 7-0 are other important actions (faerie fire, ferocious Bite, my macro for Lifeblood/Tigers Fury, and berserk) I hit all these with mouse clicks.
In the upper right hand side of my 3 bar setup are some defensive cool downs, most importantly Survival Instincts and Barkskin. Ignore the tank trinket, and next to that is Stampeding Roar (Handy on Rags for when people need to run.)
The rest is all just hodge podge stuff I might need like Cower, Etc… The only other real important one is out by itself all the way in the upper left hand corner… Rebirth.
This is basically what you will be using/doing starting out as a feral druid in Kitty form.
So… I am allowed to say the following…
- There is a beta test going on for Star Wars The Old Republic.
- I am part of the beta test.
I suppose I can also say…
I am playing Wow still, doing my new dailies, raiding 3 nights a week (5 of 7 now in Firelands)… having a lot of fun.
When I am not playing wow, I am beta testing.
Now some general thoughts and realizations…
- I can’t play 2 MMO’s with the depth of WOW, as it is I don’t experience a better part of WOW as I don’t have time for PvP at all. In essence, I am assuming at some point I will be making a choice.
- I have been playing WOW for the better part of 5 years now. This has 2 sides. I am deeply invested in my character (having a blog should say enough) but the other side is that… well… I have been playing the same game for 5 years.
Do I know what my gaming future holds? Currently I am not certain.
IMHO, there are going to be millions that feel the same way.
Jedi of the Moon? I suppose it is possible, I guess it might depend on what the masses do.
P.S. Anyone else in the beta, feel free to whisper me… Jacemora lives in another dimension.
So last night in our 3 hours of raiding we managed to down Beth’tilac, Lord Rhyolith, Shannox, and Occu’thar. We also got some more attempts in on Alysrazor but those were mainly to get our mage ready for Thursday night flying up in the air. Apparently mage’s in fire spec are OP up there and pulling some large numbers so we are going to give it a shot.
Occu’thar was a complete pushover. 1 shot. Definitely puggable just by reading the dungeon journal I am sure. Our reward from downing him reflected the effort. 2 PvP items, one for a warrior which we did not have… at least we got VP.
Seriously… Blizzard… want to keep people interested in your game? Forget an intelligent method of authentication and figure out an intelligent method to reward loot. We sharded half our take on the night or better because we don’t employe a resto shaman. It’s disheartening and just plain sucks. Yes, I am aware all the things that have been done to make this not a big deal, like getting loot from some other grind, but just think about it.
Some feral kitty notes on the encounters thus far…
Hunter boss and his puppies – Whatever you do don’t get caught in a crystal trap. It’s not hard, I have yet to get trapped in one. If you get focused by Rage puppy move him into an immolation trap. It does damage to him and at the same time cleans up the trap so your friends won’t need to dance around it anymore. Blow berserk early and often, use kitty leap a lot to increase up time on whatever dog you are chasing around.
Spider boss – Perfect fight to be up top. Positioning is a pain between the center hole and other possible meteor created holes. Blow zerk but make sure it will be up for the final phase. In the final phase when healing gets tight make sure to use your defensive CD’s to help out.
Turning Feet boss – Honestly, this boss seems like a lost cause for me and the meters. I spend little time DPSing him until his armor is down as I am trying to be overly cautious about getting him in the right place and not wiping the raid. He dies so quickly after that I almost wonder if this is not a fight that would be better served with me as boom and killing adds.
Big Bird Boss – We have not downed her but now that I am not flying up I found that talenting into our 10 sec int is necessary. You need to stop the druids from casting their pyroblast… it hurts. Also in phase 2 the way to avoid the tornadoes is to understand how they move. They are fast so at first the pattern looks random but what you have are rings that alternate from clockwise to counterclockwise. Essentially to avoid them you run into one ring and than back out to the original ring. I would draw a fancy diagram but the easiest way to see it is to zoom way out and do an overhead view during that phase or if you are dead in the phase. Save Berserk for the bird down phase or phase 4 I believe. This is where she is down on the ground and vulnerable.
P.S. – Except for the new ring and cloak from the new quests I have not gotten any upgrades. Sadly, I am the worst geared DPS in our 10 man sitting at about 361 ilvl. Very depressing. Never did get the Heroic staff off Hal. Maybe I will get lucky and get the fire kitty staff early.
Beth the Spider went down pretty easy with a slight change in strategy. We only sent 1 melee DPS (me) up with a healer and a tank. This allowed adds to be controlled easily down below. It looks like they fixed the issue with people disconnecting when falling down the center hole up top but since I take such little fall damage in Cat form I continued to just jump down meteor holes instead. The one time I went down the center hole it was a wipe anyway and I just wanted to confirm it was fixed. One jump down is not a good set of tests but since I didn’t DC I will give Blizzard the benefit of the doubt.
Rhy was a serious pushover for us Sunday night after spending the whole night Tue working on him. They fixed the amount of damage needed to turn him in 10 man which allowed us to be successful with a 2 tank setup and 2 melee steering him. We two shot him but ranged did save our ass to do it as he almost got to drinking at the island perimeter. Had ranged not jumped in for some added DPS on the right foot we would have wiped.
Making short work of these two gave us quite a bit of practice time on Alysrazor.
Alysrazor has some seriously epic trash you need to clear before starting the encounter. 2 casters are channeling to 2 big birds. Kill the casters but as soon as you start the pull have 2 people run to each bird and jump on their heads. These players can now control the birds. Use their attack to destroy eggs on the ground while the raid kills hatchlings in the center of the room. Once all the eggs are destroyed turn the birds on each other until one or both are dead. When you are left with one bird the raid can quickly down that one as it is controlled and attacking nothing away from the raid.
I won’t cover the strategy for Alysrazor until we down her.
I am the person jumping up and flying doing the rings and DPSing her in the air. It’s pretty challenging and I think my best attempt I put out about 25-30K damage. I am thinking it might be better for a caster to do it because in order to see and get the rings you have to be quite a bit behind the boss which seemed to drop me out of range from time to time where a caster would not have an issue. It probably makes the most sense to have the highest DPS person of your group be the one to go up (as long as it is not a pet class).
The new dailies are not terrible. They go pretty fast. It is important to do them everyday if you are interested in the gear that will be unlocked as dedication will still have you taking over a month to unlock all the vendors.
That is about it for now as we forge ahead in Firelands I will continue to update.