This just in.
A blue post about new raiding content in the next patch.
A more intuitive structure for harder encounters. This raid dungeon will have four different versions: 10-player, 25-player, 10-player Heroic, and 25-player Heroic, with each one using a separate lockout.
So I guess now you leet players can just skip the non heroic versions which undoubtedly will be too easy and stop whining about hard mode encounters. See how it all works out.
There is also this but I am not exactly clear on what it means.
Each of the Heroic mode instances has a new tribute system that will limit players on the number of attempts they get in the Coliseum each week to present a greater challenge for the most battle-hardened heroes. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.
My guess it will be yet another way for the leet to epeen.
It all sounds pretty good to me, should satisfy everyone except those that will still think that unproven player A should not even get to see boss B because they didn’t kill or clear content X.