So we have completed the first raid in MOP (on normal) and I need to start looking at my new gear needs as we down bosses.
I was able to get almost every slot with an item of ilvl 463 or higher right about the time we started raiding but since then have gotten some lucky drops, rolls, and some gear from increased rep.
Here is what I am looking at now to grab…
Choker of the Klaxxi’va – Need the currency (Already honored with the Klaxxi) OR Amulet of the Hidden Kings – The Spirit Kings
Netherrealm Shoulderpads – Gara’jal the Spiritbinder
Arrow Breaking Windcloak – The Spirit Kings OR Blackguard Cape – Need the currency
Bracers of Violent Meditation – Vaults zone drop
Chestguard of Total Annihilation – Elegon
Stoneflesh Leggings – The Stone Guard
Feng’s Seal of Binding – Feng the Accursed
Bottle of Infinite Stars – Elegon
Relic of Xuen – Need extreme luck or lots of Gold
Mists is fun and going well. Working on gearing up for raiding still. Looking to still get…
Aerial Bombardment Cloak (Heroic Siege)
Korloff’s Raiment (Heroic Scarlet Halls)
No time to post, playing WOW, doing the thing in the mists… fun stuff… will post some tidbits soon.
So I have been playing the MoP beta when time allows and after leveling to 87 I have found myself way more enamored by the new pet battle system and collecting.
Basically you go back to starting zones, fly around and find battle pets to fight, go through the trainer quests, and start beating and collecting wild pets.
Note: You don’t know if any given pet you battle will be of poor, common, uncommon, or rare quality until it is captured (you can tell though by looking at the health and level during the fight so you can always give up early and move on.) Any pet can end up rare, you just have to keep fighting til you find it.
You level up your pets similar to leveling a character from level 1, picking zones where you can find pets of similar level. Don’t go thinking you can go straight to capturing pets while leveling to 87… cause you can’t. The battle pets found while leveling in MoP are a much higher level than yours starting out. Hopefully Pet Battles will be added pre-expansion so we can get some pets leveled up prior to venturing out into Pandaria.
So I visited HERE and just watched the video (specifically the Q&A from the feral at 28:50) and the response from the crowd (and the Dev.) just sickened me.
Did I miss when Feral druids became Uber in PvP? Ferals in PvP won’t be able to put up a rip and turtle in bear and just watch you bleed to death anymore in MoP, That’s why we created the extra tree to split bear and cat talents out. Audience cheers? Really? WTF? I don’t remember Feral PvP ever being easy. I remember it being tolerable with ArP though still a pain in the arse as I was always expected to do things like cyclone and heal which fundamentally as a feral sucked. Even then they killed ArP. They took away our ability to shift out of snares. They took away the nice vial trinket proc (O.K., that was OP for more than just ferals). But when the hell was feral PvP put up a rip, go bear, I win? WTF? What crappy ass players are these ferals going up against?
Honestly, I don’t really have a strong stance for either keeping BearCat or losing BearCat. But tying that change due to PvP was just a WTF moment for me. For PvE I don’t this change is a big deal because most ferals are just going to dual spec into bear tank and kitty dps since at endgame collecting caster and physical DPS sets is just too much a pain in the arse. That and when a tank doesn’t show usually the first glance comes our way as a sub. All BearCat was good for in PvE was really the oh crap moments and in good guilds these are few and far between.
Maybe that is what I should be doing before MoP releases. Griefing people in arena with a rip, shift bear, win. Yeah, that’s the ticket.