So you want to know about feral PvP
Ok, since Karthis asked I figured I would write something up on this topic having done arena quite frequently in BC.
Ferals in arena have typically been very weak and had to be played a certain way to be successful. Ferals in Battlegrounds I think have always had some pretty good success but lets be honest, you will always be limited by the group you are with… don’t be surprised as Alliance being in a BG and being beaten up by 6 horde at once with no support… lol
I am going to skip how PvP was for us in BC because it really doesn’t apply any longer.
Wrath PvP for feral is all about DPS and burst damage. Our PvP gear no longer contains any intelligence so you just will not have the mana for much shifting so going caster for cyclones, roots, and heals are mostly off the table.
I would go with THIS spec
The basic strategy is to seek and and kill players in this order…
- Healers (excluding Pally. Pally you CC while others and yourself kill something else)
- Everything else
Bursting down healers and cloth DPS will be your main role in Arena.
The biggest issue facing ferals right now are all the abilities you are going to have to pop in succession. I always find my biggest problem is not enough fingers.
Pounce, Shred, Savage Roar, Berserk, Tiger’s Fury, Rip, Maim, Ferocious Bite, Mangle, Charge, Shift, Rake, Faerie Fire, Dash, Prowl (these are in no particular order)…
You will most likely need to use all these abilities at some point in any given fight to be successful and that is just in cat form.
As far as gearing goes you want to get what PvP that you can. I always try to replace my weakest PvE pieces first and then go from there. I used up an overabundance of Valor tokens to get all my Hateful leather. It won’t take too much BG’s to round out your gear with wrists, neck, rings, boots. The top feral druid in 2’s right now was wearing Titan-forged Rune of Determination so I picked up one of those as well.
Now that I have geared up as much as I can I might start doing 2’s again having taken off from arena for quite some time with PvE taking up all my time. Even though I have yet to arena at 80 I would expect an opener to go something like this…
Pounce, Shred, Savage Roar, Tigers Fury, Berserk… At this point depending on what your enemy is doing you will either shred more or mangle then blow points on a rip or maim. To close gaps you either Cat charge or go bear and bear charge bash. If you can get a Rake and Faerie Fire in there it is always a good idea. As soon as Berserk is over you will want to use Tigers Fury when it is up.
Bottom line is keep constant pressure on casters and healers. If you can get Out of Combat at any time toss yourself a couple heals, shift to cat, re-stealth and get ready for a new opening rotation. Get ready to go Bear when dealing with physical DPS classes. Glyphed maul rules in 2’s along with 360 swipe.
Currently the new fad in 2’s is Feral/Pally and I noticed that there was even a thread on it HERE
In Battlegrounds, use stealth to your advantage. Get behind enemy lines and take towers, flags, kill healers in the back… your role is to disrupt as much as possible.