3.3.3 and the Mangle Change
Patch 3.3.3 should be out tomorrow and some of us feral kitties managed to get a buff from the following change…
Mangle: The debuff from this talent now lasts 60 seconds, up from 12 seconds.
For those of us having to keep up Mangle this will equate to a small buff now that instead of wasting energy on a Mangle reapplication we can get in more shreds. Most ferals in 25 mans won’t see a change if they already have a bear or warrior keeping up the bleed debuff.
Also, there is talk on EJ and other forums about the new Glyph of Mangle: This glyph now provides 10% increased damage done by Mangle instead of increasing the duration of the debuff. The talk is about how viable a Mangle spam build might be. To save my readers from a lot of reading I can answer it here for you… it’s not.
Two changes were made to give us a little more edge in PvP. One is the new Mangle Glyph and the 2nd are the charges added to Nature’s Grasp (Now has 3 charges, up from 1.) Make sure to put Nature’s Grasp on your bars, at 3 charges this can be a game breaker in all kinds of PvP situations and maybe even in PvE in encounters with CC’able adds… It should also be handy when leveling in the next expansion.
There is also talk on Mangle spam being viable for certain encounters where staying behind a boss is difficult or impossible… There is really only one and that’s Kologarn in Ulduar and you will be better served from a pure DPS and damage standpoint standing in the middle swipe spamming… trust me, I have tried the various other methods of maintaining high DPS on this fight and Swipe spam works the best. It’s retarded and cooky to swipe spam on this fight just to boost your personal DPS but blame blizzard for creating a fight that does not allow our main damaging attack. Swipe spam while using mangle just to keep up SR and amuse your friends with your high DPS.


I plan to swap in the mangle glyph for tanking certain fights, but not for any kitty purposes. An extra 10% to an ability that gets spammed as often as possible is downright sexy for bear dps.
Is there a reason I wouldn’t spec out of imp mangle and do something else with those points?
Hmmm… Valid point Zan… maybe something with more utility… or boost swipe DPS… prob could put the points in either IMPLotP, Feral Instinct, NI could be useful, or even Primal Tenacity.
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Do bears really hit mangle whenever they can? I am fairly geared with 3100 stam and 1450 agi. yet for dps/threat I make sure [Mangle] and [Lacerate] NEVER drop while spamming [Swipe]. And of course everything is macro’ed to queue [Maul].
My point being that this change will help my play style LARGELY due to getting more [Swipe]s in with 2 piece tier 10. And I have never glyphed Mangle, am I waaaayyyy off here?
Well swipe is definitely the way to go when multi target tanking but I am pretty sure Mangle would be before swipe in threat generation when Mangle is up on single targets. If nothing else you need to keep it up in a raid environment for the debuff so the DPS don’t have to.
Mangle is a bear biggest threat generating ability that uses a GCD, it should always be used before anything else when it is off CD. The fact the enrage allows you to mangle spam is a bit of a clue.
the glyph of mangle is indeed very nice threat boost for bears, certainly at the start of a fight with a berserk.
but is probably not usefull on all fight.
I’ll be testing mangle-spam in a real-world situation next time I raid on some non-gimmick fights (yesterday it was blood queen…).
As much as you’re quick to dismiss mangle-spam, I trust real data more than the output of a simulation or what I read (or write
) on the internet….
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