Finally completed all ranks of Brawlers Guild last week. Got my mount… YAY
I did this on my Hunter, however, if anyone needs any tips on doing this as a Boom or Kitty just ask.
So I visited HERE and just watched the video (specifically the Q&A from the feral at 28:50) and the response from the crowd (and the Dev.) just sickened me.
Did I miss when Feral druids became Uber in PvP? Ferals in PvP won’t be able to put up a rip and turtle in bear and just watch you bleed to death anymore in MoP, That’s why we created the extra tree to split bear and cat talents out. Audience cheers? Really? WTF? I don’t remember Feral PvP ever being easy. I remember it being tolerable with ArP though still a pain in the arse as I was always expected to do things like cyclone and heal which fundamentally as a feral sucked. Even then they killed ArP. They took away our ability to shift out of snares. They took away the nice vial trinket proc (O.K., that was OP for more than just ferals). But when the hell was feral PvP put up a rip, go bear, I win? WTF? What crappy ass players are these ferals going up against?
Honestly, I don’t really have a strong stance for either keeping BearCat or losing BearCat. But tying that change due to PvP was just a WTF moment for me. For PvE I don’t this change is a big deal because most ferals are just going to dual spec into bear tank and kitty dps since at endgame collecting caster and physical DPS sets is just too much a pain in the arse. That and when a tank doesn’t show usually the first glance comes our way as a sub. All BearCat was good for in PvE was really the oh crap moments and in good guilds these are few and far between.
Maybe that is what I should be doing before MoP releases. Griefing people in arena with a rip, shift bear, win. Yeah, that’s the ticket.
So our guild has Heroic DS on farm and we have shortened our raid week to 1 night until MoP.
Currently most of us are filling our time playing Diablo III.
I am having an absolute blast playing Diablo III. It is a lot of fun and I am enjoying it more than I expected. I just got my Barbarian to level 40 somewhere in Act II of Nightmare. Here are some tips…
- Take your time in normal mode and see what Achievements you can get in each Act before moving forward. There is a lot to discover and you will miss it if you are trying to rush through to the end of the game. You can always look for it later in Nightmare but as things get increasingly difficult you might find yourself wishing you completed some stuff back on normal.
- If you are a Barbarian you want Strength. Also, when things get tough you want a 1-H weapon that does awesome damage and a shield with a high chance to block that absorbs lots of damage… and has Strength.
- Note the above tip, this might mean frequent visits to the AH. The Auction House is accessible from the Character Selection Screen. Although lots of Magic and Rare quality items fall while playing the AH will let you find items more appropriately itemized and with the precise searching you can definitely find something affordable that will make surviving a lot easier.
- Get used to DEing both Blues and Rares though depending on what you need you might want to sell more of the early rares to vendors for gold. Good rares will sell on the AH but you are limited to 10 items on the AH at a time and you most likely are going to run short of space quickly. Good Rares sell on the AH if you don’t need them, bad rares just vendor or DE. Don’t forget to use some Rare and Magic items to gear your companions… all of them. You can use them as extended bank space doing this as well.
- You won’t see Blacksmith or JC pages until nightmare… just an FYI.
- Diablo III boss fights have strategy, they are not sit in one place and attack. I have found gear selection, companion selection, and running away while waiting for cooldowns works well.
- The fastest way to die is to stand in X. Don’t stand in fire, poison, explosions, lasers, etc.
Once you get the Beta installed, if you are like me and want to dive right into questing you will first need to go to Pandaria. To do that you will need to find the Panda in your faction Capital City. The Panda should not be too tough to find in either city as he was placed in the most active area with a moonglow spotlight on him.
When asked, have him port you to Pandaria, there were a couple of different port options, but bottom line you need to end up in the Jade Forest and if you are horde make your way to the Northwestern top of the map, Alliance Southwest bottom of the map to find the starting quest areas. Horde is right above Hellscream’s Hope (Have the Panda port you there if it is an option still), Alliance is at the Wayward Landing (Also probably a port option).
I started out picking talents and a spec that sounded good for leveling. Talent choices really do have a feel for them based on play style so there really probably isn’t a better or worse option just one that fits how you like to level. If you like to grind on multiple mobs while questing you might pick different talents than if you prefer bypassing a lot of combat to get quests completed more quickly.
I knocked out a couple quests and even received my first reward, a two handed staff for either Boom or Kitty, neither of which was better than what I already had in inventory which is typical of every expansion since I raid… so nothing new on that front… except of course that the quest reward is custom so every class will get a useable item from that exact same quest without seeing like 8 possible rewards, just 2 based on which spec you want it for. A very welcome change and I am very happy Blizzard is finally looking at intelligent ways to reward loot.
I will post more after spending some time in the beta this weekend.
Just a heads up to all you Druids to check out Runyarusco and her blog. You can find the link in my Blogroll of to the right. I really liked her most recent post about the new Dungeon Journal. Although the Journal will be trumped by most progression raiding guilds in favor of watching videos and reading other online resources I really like the fact that some of the more diehard RP players can get their information from within the game that will lead to success.
I don’t know about everyone else but I still see constant chat traffic in game asking questions that are easily answered by going to Wowhead or any other of the informational sites available. These people are either lazy, are HEAVY into the social aspect of the game, RP people HEAVY into the Fantasy aspect, or unaware of the Wow community on the WWW. I remember when i started playing Wow all the needless running around I did looking for NPC’s, items, mobs, dungeons, etc. My God, I remember when part of the length of leveling was just trying to figure out cryptic quest directions to people, resources, monsters, or places. Then a RL buddy turned me on to Thottbot… thank goodness.
The new Journal extends the solutions Blizzard has offered in aiding people in game with knowing what they need to know. I can see my progression 10 man raid team using it quite a bit since we like to do a lot of fights “Our Style” which is sometimes very different than the standard way people do fights, usually tweaked because of our lack of range DPS. It will also be a good and fast resource when trying to determine why people died. How many times in a raid do you hear “What killed you?” and then “What is that?” LOL. Less tabbing out of the game to look something up is always a good thing (for those of you with single monitor setups). I think pugs will also benefit as it is a place people can learn a little about what they are getting into as a party forms.
Hey Blizz, go a step further now and create a resources journal of where to find ore, herbs, fish, leather, etc… mats… a mats dictionary… and give me a 3rd spec already.